Duration: (15:20) ?Subscribe5835 2025-02-19T08:25:43+00:00
DA2K17 MDL s0701 Character Head Base pt01 180118v02
(1:6:27)
DA2K17 MDL s0701 Character Head Base pt01 180118v01
(54:55)
DA2K17 MDL s0701 Character Head Base pt01 180118v03
(51:58)
DA2K17 MDL s0801 Character Hand Base pt01 180118v01
(32:38)
DA2K17 MDL s0801 Character Hand Base pt01 180118v02
(33:7)
DA2K17 MDL s0801 Character Hand Base pt01 180118v03
(27:5)
DA2K17 MDL s1201 Mudbox Retopologize tutorial 180202v01
(13:2)
DA2K17 MDL s0601 Character Base Proportion n Topology op01 180111v01
(40:9)
Intro to Maya - Sculpt Tools - Tutorial 8
(18:2)
CGC Classic: Female Character Modeling Pt. 3 - Eye Topology (Blender 2.6)
(39:7)
8 x2 Chuki rangoli design 🌷
(4:18)
Blender to MDL Tutorial
(5:1econd)
Mudbox 2017 All The Curve Tools Explained
(58:32)
Zbrush 4r7 Tutorial - The Importance of Polygroups + HardSurface UVs
(27:15)
MDL - Material Definition Language Omniverse
(8:4)
Normal Map Baking problem in Substance Painter (Solved)
(4:3)
ASMR Retopo! Going over the Hades retopology first pass
(32:8)
EYE Texturefor Mudbox
(19:54)
DA2K17 MDL s0601 Character Base Proportion n Topology op02 180111v01
(41:17)
DA2K17 - MDL s0501 - Creasing with Bevel Tool pt01 - 17122301
(15:20)
DA2K17 - MDL s0301 - UV Planar Projection - 171209
(9:10)
DA2K17 - MDL s0104 - Viewport Navigation n Node Hirarchy - 171202
(9:50)
DA2K17 MDL s1002 Generate Normal Map w Sculpt n Painting Tools 180127v01
(31:33)
DA2K17 - MDL s0302 - UV Cylindrical Projection - 171211
(13:9)
DA2K17 - MDL s0402 - Displacement w Height Field - 17121501c
(20:49)
DA2K17 - MDL s0501 - Creasing with Bevel Tool pt02 - 17122301
(18:56)
DA2K17 MDL s1001 Intro Generate Normal Map w Sculpt Tools pt01 180127v01
(28:19)
DA2K17 MDL s0901 Character Posing 'w Skeleton pt01 180118v01
(15:56)
DA2K17 - MDL s0105 - Add n Reduce Component - 171202
(11:36)