Duration: (6:58) ?Subscribe5835 2025-02-13T19:43:29+00:00
bconf2011 - saturday - 6: Performance timing tools
(26:48)
bconf2011 - saturday - 12: Blender Production challenges (open stage)
(1:26:25)
bconf2011 - saturday - 5: Blender's game engine for crowd simulation
(43:28)
bconf2011 - saturday - 4: User Interface for Complex Databases
(22:32)
bconf2011 - saturday - 3: Business with Blender and Burster
(39:39)
bconf2011 - saturday - 13: Suzanne Festival Award Ceremony
(6:58)
bconf2011 - saturday - 7: Advances in the robotics simulator MORSE
(42:7)
bconf2011 - saturday - 11: Community/website reports
(26:23)
bconf2011 - saturday - 8: Create multi-user online apps with realXtend
(26:36)
bconf2011 - saturday - 10: GMP - the Generative Modeling Project
(32:53)
bconf2011 - saturday - 2: Context of Art History and New Media
(58:20)
bconf2011 - saturday - 9: Blender OpenCL compositing project
(35:10)
BConf2011 - sunday - 8: Creating a 3D Flash game
(37:30)
bconf2011 - sunday - 1 : Ian Hubert: Project London + other film work
(41:16)
bconf2011 - sunday - 2 :Mango Open Movie, preparations and feedback
(37:53)
bconf2011 - sunday - 3 :Bartek Skorupa Professional uses of Blender
(29:18)
BConf2011 - sunday - 9: Node-based Particle System Development
(23:14)
bconf2011 - friday - 5: Gottfried Hofmann: Think like an Engineer!
(21:2)
bconf2011 - friday - 8: GameKit and Blender as game development suite
(41:18)