Duration: (2:10:58) ?Subscribe5835 2025-02-22T06:13:52+00:00
Handmade Hero Day 001 - Setting Up the Windows Build
(1:13:51)
Handmade Hero | Getting rid of the OOP mindset
(7:44)
Molly Rocket Language Rant? | Prime Reacts
(7:43)
Handmade Hero | Private Data \u0026 Getters/Setters (Epic rant!)
(3:22)
Handmade Hero | \
(5:16)
Handmade Hero | new vs delete | struct vs class | How to get fired
(11:9)
Time of crafts | Creating Nutcracker | Paper art | Paper toys | Cotton toys | Handiwork
(52)
Handmade Hero - Announcement Trailer
(2:32)
DIY Beyblade , how to make Beyblade in 2 minutes, Beyblade , Beyblade Burst , beyblade x
(2:49)
Where Does Bad Code Come From?
(42:21)
X86 Needs To Die
(1:9:15)
Abstraction Bad? | Clean Code : Horrible Performance : (Clip) Interview
(7:39)
HandmadeCon 2015 - Jonathan Blow
(1:12:37)
#638: π₯ποΈππΎNEW! Vogue Spring Collection | Pattern Drop! | First Watch! First Look !π₯ποΈππΎ
(38:30)
First Impressions of TIRANA, ALBANIA π¦π± - ALBANIAN FOOD completely SURPRISED us!
(25:53)
My Rant on C++
(27:44)
The Thirty Million Line Problem
(1:48:55)
The Infinite Skill Tree Roguelike is Done and it's Fantastic | Talented
(34:46)
Handmade Hero Day 003 - Allocating a Backbuffer
(1:33:37)
Handmade Hero Day 026 - Introduction to Game Architecture
(1:30:40)
Handmade Hero Chat 013 - Translation Units, Function Pointers, Compilation, Linking, and Execution
(4:16:42)
Handmade Hero Day 007 - Initializing DirectSound
(1:32:56)
Handmade Hero Day 004 - Animating the Backbuffer
(1:34:3)
Handmade Hero Day 002 - Opening a Win32 Window
(1:42)
Handmade Hero Day 005 - Windows Graphics Review
(2:7:20)