Duration: (12:48) ?Subscribe5835 2025-02-27T02:11:16+00:00
ThursDev: Business Models - Part 4: The economics of monetization
(12:48)
ThursDev: Business Models - Part 1: Coin-Op Quarter Eaters
(11:29)
ThursDev: Business Models - Part 2: Home gaming \u0026 the expansion of expansions
(12:58)
ThursDev: Business Models - Part 3: The microverse of microtransactions
(13:26)
ThursDev: Make Your Game Part 10 - Pricing, selling, and being a game business
(9:38)
ThursDev: Getting into the Industry (\
(15:11)
ThursDev: What is ThursDev? (Thursday weekly game development tutorials by industry professionals
(4:21)
ThursDev: The Manliest of Months - Budgets, and where all that money goes
(14:31)
ThursDev: Metrics-Aware Game Design Part 6 - Conversion, and monetizaton that's right for your game
(15:3)
ThursDev: Metrics-Aware Game Design - Part 4 - Conversion, \u0026 monetization as a performance metric
(9:27)
ThursDev: Video Game Engines - What they are, why to use them, and finding the right Engine for you
(9:17)
ThursDev: Mod All the Things! - A history of modding \u0026 how they're valuable to designers
(12:21)
ThursDev: Games as a Service \u0026 the metrics of live ops success
(10:12)
ThursDev: Make Your Game Part 11 - What's Next? Moving on to your next project
(7:2)
ThursDev: Take ownership of your work - Be a collaborator, \u0026 get rid of the \
(7:12)
ThursDev: Game Balance Part 1 - What is game balance \u0026 why is it important?
(6:45)
ThursDev: The Week-one Sales Cliff - What to expect in game sales figures
(9:29)
ThursDev: Feature Creep - Good ideas gone bad, \u0026 the over-scrum
(12:5)